![]() ![]() Also very importantly you can shoot your gun through it at enemy espers. Good sunder mind and precog synergy giving you more defensive uptime and insuring the safety of your single target mind slay. Somehow a better tool for escape early game than teleport. Definitely the most variable and highest skill ceiling for only the same payoff as the other 2 top builds.įorcebubble: invaluable defense that does what is normally physical mutation and true kin only dealing with melee threats and slimes, gives a lot more time to recharge mentals and moves with you so you can use it to push and position. Not nearly as redundant with precog as it may first seem and actually has early game synergy to use precog to clairvoyance 2 different places.ĭisintegration: big damage, best damage type, unavoidable, stun easily coped with other mutations you should pick anyway, a mere 3 points, mental so it levels itself.Ĭhimera+unstable: you can do a lot with extra limbs if you are familiar with every item in the game. Huge returns at high ego in information useless to an unskilled player and invaluable to a skilled one. ![]() Precognition: please you should know why this is broken.Ĭlairvoyance: best vision mutation at a mere 2 points. Gas mutations: they have huge synergy with each other and once you have enough mutation level and wisdom to keep both on constantly you will see astounding returns as every tile in every fight is mixed gas with absurd unmeetable saves. The attribute stat lines for all 5 builds are complex and hard to explain (and patch dependent for some) but I can should anyone care. Sigh let me just quickly drop the five(seven) objectively best builds in the game againġ Mixed gas mutant: sleep gas, corrosive gas, precognition, clairvoyance, disintegration, amphibious.Ģ gas Chimera: chimera, sleep gas, corrosive gas, unstablex3, tonic allergy OR chimera sleep gas, corrosive gas, photosynethic skin, heightened quickness, unstablex1, amphibiousģ overpowered esper: esper, precognition, clairvoyance, force bubble, sunder mind, blinking tic OR esper, precognition, clairvoyance, domination, disintegration, blinking ticĤ action cost? What’s that?: two headed, light manipulation, clairvoyance, precognition, disintegration, tonic allergyĥ best kin: carbide hand bones child of the hearth very complicated build that is difficult to play.īuilds 1-3 are all the same insane power level and 4-5 is slightly below that at still incredibly powerful. So now if I want something dead I simply take out my chain pistols which have a near 100% crit and oneshot it with like 20 pyrokinesis procs, but if I want items off of it, i can just get something like a spacer pistol and kill it somewhat easily, and most enemies cant hurt me since infinite forcefield + if that forcefield goes down I most likely dodge anything that tries to hit meĮdit:meant to say chain pistols, they have higher crit and are easier to proc pyrokinesis with I eventually found a gamma moth (mechanimist convert gamma moth) so i used a bunch of sphinx salt injectors and managed to get some mutations (main two being unstable genome, precognition, and disintegration) Had 4 gun slots (all of which i put scoped masterwork chain pistols in) and high dv (somewhere in the 20s i think), i had found a reactor implant to give me perma forcefield bracelet, i then had saved up a healthy supply of skulk and dawnglider tails and made a easy to get recipe that made every crit cast pyrokinesis. Truekin gunslinger (second character I beat the game with) ![]()
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